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Strahd Zombie CR: 1

Medium undead, unaligned
Armor Class: 8
Hit Points: 30 4d8+12
Speed: 20 ft

STR

13 +1

DEX

6 -2

CON

16 +3

INT

3 -4

WIS

6 -2

CHA

5 -3

Saving Throws: Wis 1d20+0
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60ft, Passive Perception - 8
Languages: Understands all languages it knew in life, but cannot speak.
Challenge Rating: 1

Loathsome Limbs: Whenever the zombie takes at least 5 bludgeoning or slashing damage at one time, roll 1d20 to determine what else happens to it:

  • 1–8: One leg is severed from the zombie if it has any legs left.
  • 9–16: One arm is severed from the zombie if it has any arms left.
  • 17–20: The zombie is decapitated.
If the zombie is reduced to 0 hit points, all parts of it die. Until then, a severed part acts on the zombie's initiative and has its own action and movement. A severed part has AC 8. Any damage it takes is subtracted from the zombie's hit points.
  • A severed leg is unable to attack and has a speed of 5 feet.
  • A severed arm has a speed of 5 feet and can make one claw attack on its turn, with disadvantage on the attack roll. Each time the zombie loses an arm, it loses a claw attack.
  • If its head is severed, the zombie loses its bite attack and its body is blinded unless the head can see it. The severed head has a speed of 0 feet. It can make a bite attack, but only against a target in its space.
  • The zombie's speed is halved if it's missing a leg. If it loses both legs, it falls prone. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0 feet, and it can't benefit from bonuses to speed.

Actions

Multiattack: The zombie makes three attacks: one with its bite and two with its claws.
Bite: Melee Weapon Attack: 1d20+3 to hit, reach 5 ft., one target. Hit: 3 1d4+1 piercing damage.
Claw: Melee Weapon Attack: 1d20+3 to hit, reach 5 ft., one target. Hit: 4 1d6+1 slashing damage.

Strahd zombies are undead that serve the vampire Strahd von Zarovich. Created from the long-dead guards of Castle Ravenloft, they were called into being through dark magic by Strahd himself.
Loathsome Limbs: A Strahd zombie's gray-green flesh looks soft, and its bones seem brittle. Any good hit from a bludgeoning or slashing weapon severs part of the zombie's body. Strahd zombies are suffused with horrible necromantic magic that allows their severed body parts to continue to attack. All parts of a Strahd zombie are considered one and the same creature, so damage to any part damages the whole creature.
Undead Nature:
A zombie doesn't require air, food, drink, or sleep.

Created by

Kaydrin.

Statblock Type

Monster

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