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Wildfire Spirit CR: -

Small elemental, any
Armor Class: 13 (Natural Armor)
Hit Points: 5 + five times your druid level
Speed: 30 ft , can hover

STR

10 +0

DEX

14 +2

CON

14 +2

INT

13 +1

WIS

15 +2

CHA

11 +0

Damage Immunities: Fire, Poison
Condition Immunities: Charmed, Frightened, Grappled, Prone, Restrained
Senses: Darkvision 60 ft., Passive Perception 12
Languages: Understands the languages you speak
Challenge Rating: -

Proficiency Bonus (PB): Equals your bonus.

Actions

Flame Seed: Ranged Weapon Attack: your spell attack modifier to hit, range 60 ft., one target you can see. Hit: 1d6 + PB fire damage.     Fiery Teleportation: The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + PB fire damage.


Created by

Lord Mcberry.

Statblock Type

Monster

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