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Monster Manual, page 316

Ogre Zombie CR: 2

Large undead, neutral evil
Armor Class: 8
Hit Points: 85 (9d10+36)
Speed: 30 ft

STR

19 +4

DEX

6 -2

CON

18 +4

INT

3 -4

WIS

6 -2

CHA

5 -3

Saving Throws: WIS +0
Skills: Proficiency Bonus +2
Senses: Darkvision 60 ft, Passive Perception 8
Languages: understands Common and Giant but can't speak
Challenge Rating: 2

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.


Created by

imtealted.

Statblock Type

Monster

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