Scoundrel
You were brought up in a poor neighborhood in
a crowded town or city. You may have been lucky
enough to have a leaky roof over your head, or
perhaps you grew up sleeping in doorways or on the
rooftops. Either way, you didn’t have it easy, and you
lived by your wits. While never a hardened criminal,
you fell in with the wrong crowd, or you ended up in
trouble for stealing food from an orange cart or clean
clothes from a washing line. You’re no stranger to the
city watch in your hometown and have outwitted or
outrun them many times.
Skill Proficiencies Athletics, Sleight of Hand
Tool Proficiencies One type of gaming set, thieves’ tools
Equipment A bag of 1,000 ball bearings, a pet
monkey wearing a tiny fez, a set of common clothes,
and a pouch containing 10 gp
Features
Feature: Urban Explorer
You are familiar with the layout and rhythms of
towns and cities. When you arrive in a new city, you
can quickly locate places to stay, where to buy good
quality gear, and other facilities. You can shake off
pursuers when you are being chased through the
streets or across the rooftops. You have a knack for
leading pursuers into a crowded market filled with
stalls piled high with breakable merchandise, or down
a narrow alley just as a dung cart is coming in the
other direction.
Suggested Characteristics
Despite their poor upbringing, scoundrels tend
to live a charmed life—never far from trouble, but
usually coming out on top. Many are thrill-seekers
who delight in taunting their opponents before
making a flashy and daring escape. Most are generally
good-hearted, but some are self-centered to the point
of arrogance. Quieter, introverted types and the
lawfully-inclined can find them very annoying.
Traits
d8 | Personality Trait | |
---|
1 | Flashing a big smile often gets me out of trouble. | |
2 | If I can just keep them talking, it will give me time to escape. | |
3 | I get fidgety if I have to sit still for more than ten minutes or so. | |
4 | Whatever I do, I try to do it with style and panache. | |
5 | I don’t hold back when there’s free food and drink on offer. | |
6 | Nothing gets me more annoyed than being ignored. | |
7 | I always sit with my back to the wall and my eyes on the exits. | |
8 | Why walk down the street when you can run across the rooftops? | |
Ideal
d6 | Ideal | |
---|
1 | Freedom. Ropes and chains are made to be broken. Locks are made to be picked. Doors are meant to be opened. (Chaotic) | |
2 | Community. We need to look out for one another and keep everyone safe. (Lawful) | |
3 | Charity. I share my wealth with those who need it the most. (Good) | |
4 | Friendship. My friends matter more to me than lofty ideals. (Neutral) | |
5 | Aspiration. One day my wondrous deeds will be known across the world. (Any) | |
6 | Greed. I’ll stop at nothing to get what I want. (Evil) | |
Bond
d6 | Bond | |
---|
1 | My elder sibling taught me how to find a safe hiding place in the city. This saved my life at least once. | |
2 | I stole money from someone who couldn’t afford to lose it and now they’re destitute. One day I’ll make it up to them. | |
3 | The street kids in my town are my true family. | |
4 | My mother gave me an old brass lamp. I polish it every night before going to sleep. | |
5 | When I was young, I was too scared to leap from the tallest tower in my hometown onto the hay cart beneath. I’ll try again someday. | |
6 | A city guardsman let me go when they should have arrested me for stealing. I am forever in their debt. | |
Flaw
d6 | Flaw | |
---|
1 | If there’s a lever to pull, I’ll pull it. | |
2 | It’s not stealing if nobody realizes it’s gone. | |
3 | If I don’t like the odds, I’m out of there. | |
4 | I often don’t know when to shut up. | |
5 | I once filched a pipe from a priest. Now I think the god has cursed me. | |
6 | I grow angry when someone else steals the limelight. | |