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Bido CR: 6

Medium beast, unaligned
Armor Class: 16 (Scale Mail)
Hit Points: 42 (8d8+8)
Speed: 40 ft

STR

19 +4

DEX

16 +3

CON

12 +1

INT

3 -4

WIS

12 +1

CHA

7 -2

Saving Throws: Dex +6
Skills: Athletics +7, Perception +4, Survival+ 4
Senses: passive Perception 14
Languages: None
Challenge Rating: 6
Proficiency Bonus: +3

Keen Hearing and Smell. The Bido has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Improved Critical. Bido's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Actions

Extra Attack. Bido can attack twice, instead of once, whenever it takes the Attack action on its turn.   Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (1d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone

Bonus Actions

Second Wind. Bido can use a bonus action on its turn to regain 1d10+5 hit points. Once it uses this feature, it must finish a short or long rest before it can use it again.

German Shepherd

Created by

Noble 7.

Statblock Type

Monster

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