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The Wild Sheep Chase

Bed Dragon Wyrmling CR: 4

Large dragon, chaotic neutral
Armor Class: 16 (natural armor)
Hit Points: 75 10d8+30
Speed: 6 sq. , fly: 6 sq. , climb: 6 sq.

STR

19 +4

DEX

14 +2

CON

17 +3

INT

8 -1

WIS

8 -1

CHA

4 -3

Skills: Perception +2, Stealth +5
Damage Vulnerabilities: fire
Senses: passive perception 12
Languages: --
Challenge Rating: 4 ( 1'100 XP)

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 1 sq., one target. Hit: 15 2d10+4 piercing damage.   Splinter Breath (Recharge 5–6). The Bed Dragon Wyrmling sends out a shower of wooden splinters in a 3-square cone. Each creature in that area must make a DC 13 Dexterity Save, 24 7d6 piercing damage on a failed save, or half as much on a successful one.

Usual Tactics

The Wyrmling is not that smart and will use Splinter Breath as often as possible, and just attacks the closest enemy when it is recharging. However, it will prioritize any enemies that attack it with fire.

A beast that looks like a dragon carved from wood, with billowing bedsheets for wings and a tail that ends in a soft pillow.

Created by

SoulLink.

Statblock Type

Monster

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