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Monster Manual, page 316

Ogre Zombie CR: 2

Large undead, neutral evil
Armor Class: 8
Hit Points: 85 ( 9d10+36 )
Speed: 6 sq.

STR

19 +4

DEX

6 -2

CON

18 +4

INT

3 -4

WIS

6 -2

CHA

5 -3

Saving Throws: WIS +0
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 12 sq., passive Perception 8
Languages: Understands Common and Giant but can't speak
Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 1 sq., one target. Hit: 13 ( 2d8+4 ) bludgeoning damage.


Created by

SoulLink.

Statblock Type

Monster

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