The Wilder Witch is a 18th level Druid. Her Spellcasting Ability is Wisdom with Spell Attack = 1d20+12 and Spell Save DC = 20. She can cast the following spells:
Spell Level | Spell Name | Spell Attack / Saving Throw | Effect(s) | Per Higher level |
---|---|---|---|---|
0 (at will) Guidance, | Produce Flame | Range = 30 ft. | 4d8 fire damage | |
Frostbite | Range = 60 ft., CON SAVE | 4d6 cold damage & DIS at next weapon attack | ||
1st (4 slots) Detect Magic, Speak with Animals | Cure Wounds | Touch | 1d8+12 HP | + 1d8 |
Earth Tremor | Range = 10 ft., DEX SAVE | 1d6 bludgeoning & knocked prone, difficult terrain | + 1d6 | |
2nd (3 slots) Lesser Restoration | Blindness/Deafness | Range = 30 ft., CON SAVE, repeated at end of target's turn | Blind or Deafen | +1 target |
Earthbind | Conc, up to 1 min, range = 300 ft. STR SAVE | Flying speed = 0 ft. and descend rate = 60 ft. | ||
Moonbeam | Conc, up to 1 min, range = 120 ft., AOE cyllinder r=5 ft., h=40 ft., on enter or start, CON SAVE, move as action 60 ft. | Fail = 2d10 radiant, suc = 1/2 dmg, shapechangers revealed | + 1d10 | |
3rd (3 slots) Dispel Magic | ||||
4th (3 slots) Charm Monster | Ice Storm | Range = 300 ft., AOE cyllinder, r=20 ft., h=40ft., DEX SAVE | Fail = 2d8 bludgeoning + 4d6 cold, fail = 1/2 dmg, Difficult terrain until end of next turn | + 1d8 bludgeoning |
Polymorph | Conc up to 1 hr, range = 60 ft., WIS SAVE | |||
Wall of Fire | Conc up to 1 min, range = 120 ft., AOE wall b=1 ft., l=60 ft., h=20ft., DEX SAVE on appear & enter | Fail = 5d8 fire, suc = 1/2 dmg | + 1d8 | |
5th (2 slots) Planar Binding, Conjure Elemental 6th (1 slot) | ||||
7th (1 slot) | Reverse Gravity | Conc up to 1 min, range = 100 ft., AOE cyllinder, r=50 ft., h=100 ft., DEX SAVE | Fail = fall upward (cause not holding on) | |
Earthquake | Range = 500 ft., AOE circle r=100 ft., area becomes difficult, CON SAVE for conc, DEX SAVE, extra! | CON SAVE for conc, dex_fail = prone | ||
8th (1 slot) | Sunburst | Range = 150 ft., AOE cone 60 ft., CON SAVE, repeat at end of turn, undead & oozes have DIS | Fail = 12d6 radiant & blinded |
Beast Spells
The Wilder Witch can cast all spells not marked with a '*' while Wildshaped.
Circle Form Wildshape
The Wilder Witch can Wildshape as a Bonus Action into a creature of CR 6 or lower twice per Short Rest. Alternatively, she can Wildshape into an Adult Red Dragon.
Alter Self
The Wilder Witch can shapeshift at will into medium-sized creatures, though not changing her statistics.