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CR 1/2

Human Zombie

Commoner NE M Undead, Human
Initiative: +0 Senses: darkvision 60 ft.; Perception +0

This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, arms outstretched.

Defense

AC: 12, touch 10, flat-footed 12 (+2 natural)
HP: 12 2d8+3
Fortitude: +0 Reflex: +0 Will: +3
Immune: all mind-affecting effects, bleed, death effects, disease, paralysis, poison, sleep effects, and stunning DR: 5/slashing

Offense

Speed: 30ft
Melee: slam +4 Damage +4
Space: 5 ft Reach: 5ft

Statistics

Str 17, Dex 10, Con —, Int —, Wis 10, Cha 10
Base Attack: 5ft CMB: +4 CMD: 14
Feats: Toughness
SQ: staggered: Zombies have poor reflexes and can only perform a single move action or standard action each round (it has the staggered condition.) A zombie can move up to its speed and attack in the same round as a charge action.

Created by

JMTyranny.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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