Remove these ads. Join the Worldbuilders Guild

Dire Centipede CR: 6

Large beast, unaligned
Armor Class: 15 (Natural Armour)
Hit Points: 85 (10d12+20)
Speed: 50 ft , climb: 50 ft

STR

20 +5

DEX

14 +2

CON

15 +2

INT

1 -5

WIS

10 +0

CHA

3 -4

Skills: Athletics +8, Stealth +5
Senses: Blindsight 30ft.
Languages: None
Challenge Rating: 6 ( 2,300 XP)
Proficiency Bonus: +3

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 15 ft., one creature. Hit: (1d12 + 5) piercing damage and the target is grappled by the centipede, while a creatureis grappled this way the centipedes bite has a reach of 5ft and it cannot grapple another creature this way. The target must make on a DC 13 Constitution saving throw, taking (3d8) poison damage on a failure or half on a success. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


Created by

Noble 7.

Statblock Type

Monster

Link/Embed