Spellcasting: The mage is a11th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The mage has the following wizard spells prepared:
• Cantrips (at will): Ray of frost, light, mage hand, dancing lights
• 1st level (4 slots): detect magic, mage armor, identify, shield
• 2nd level (3 slots): hold person, mirror image
• 3rd level (3 slots): counterspell, sending, water breathing
• 4th level (3 slots): greater invisibility, confusion
• 5th level (2 slots): Bigby's hand
Staff: Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 0) Bludgeoning damage.