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Monster Manual 5e

Shadow Demon CR: 4

Medium fiend (demon), chaotic evil
Armor Class: 13 (Natural Armor)
Hit Points: 66 (12d8 + 12)
Speed: 30 ft , fly: 30 ft

STR

1 -5

DEX

17 +3

CON

12 +1

INT

14 +2

WIS

13 +1

CHA

14 +2

Saving Throws: Dex +5, Cha +4
Skills: Stealth +7
Damage Vulnerabilities: Radiant
Damage Resistances: Acid Fire, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from nonmagical attacks
Damage Immunities: Cold, Lightning, Poison
Condition Immunities: Exhaustion, Grappled, Paralysed, Petrified, Poisoned, Prone, Restrained
Senses: Darkvision 120ft., Passsive Perception 11
Languages: Abyssal, Telepathy 120ft
Challenge Rating: 4

Incorporeal Movement: The Demon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.    Light Sensitivity: While in bright light, the Demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Shadow Stealth: While in dim light or darkness, the Demon can take the Hide action as a bonus action.

Actions

Claws: Melee Weapon Attack: +5 to hit, reach 5ft., one creature. Hit: 10 (2d6 +3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage. 


Created by

Lord Mcberry.

Statblock Type

Monster

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