These gauntlets fuel your bloodlust even further, thus you cannot run away from an encounter with an enemy equal or below your level.
Your alignment changes from good to neutral or from neutral to evil.
Your Dexterity statt is increased by +2 and you add your Dexterity modifier to all of your damage rolls you make with these claws or weapons conjured by it.
Type Claw Attack;
Effect You make an unarmed claw attack against a creature in range. You add your
Dexterity modifier to your attack roll and deal
2d8 +your
Dexterity modifier slashin damage. If you hit, the target loses blood, which is consumed by the Claws and you gain one stack of
Bloodlust;
Type Conjure Frequency as often as you have the
Bloodlust stacks necessarry to conjure another weapon
Effect You use up some (or all) stacks of
Bloodlust to conjure a simple or martial weapon of choice. Simple weapons require
one stack of Bloodlust and martial weapons require
two stacks of Bloodlust to conjure. The conjured weapons are treated as if engraved with a
major stricking rune;
Type Blood LightningSpell;
Frequencytwice per day;
Effect You empower the item and use up all of the remaining stacks of
Bloodlust. You need at least two stacks of
Bloodlust remaining to cast this spell. You fire a lightning of blood towards your enemy in a 120ft line, dealing
5d12 electricity damage and the target must succeed on a
basic Reflex save.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and is paralyzed for
1d6 rounds.
Critical Failure The target takes double damage and is inflicted with
Blightburn Sickness.;