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MPMM

Quickling CR: 1

Tiny fey, chaotic evil
Armor Class: 16
Hit Points: 10 3d4+3
Speed: 24 sq.

STR

4 -3

DEX

23 +6

CON

13 +1

INT

10 +0

WIS

12 +1

CHA

7 -2

Skills: Acrobatics +8, Perception +5, Sleight of Hand +8, Stealth +8
Senses: darkvision 12 sq., passive Perception 15
Languages: Common, Sylvan
Challenge Rating: 1 ( 200 XP)
Proficiency Bonus: +2

Blurred Movement. Attack rolls against the quickling have disadvantage unless it is incapacitated or its speed is 0.   Evasion. If the quickling is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it isn't incapacitated.

Actions

Multiattack. The quickling makes three Dagger attacks.   Dagger. Melee or Ranged Weapon Attack: +8 to hit, reach 1 sq. or range 4/12 sq., one target. Hit: 8 ( 1d4+6 ) piercing damage.

Suggested Environments

Forest


Created by

SoulLink.

Statblock Type

Monster

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