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Bloodsilk Spider CR: 1

Small monstrosity,
Armor Class: 13
Hit Points: 14 (4d6)
Speed:

STR

9 -1

DEX

16 +3

CON

10 +0

INT

2 -4

WIS

10 +0

CHA

2 -4

Skills: Stealth +5, Perception +2
Damage Vulnerabilities: Fire, Radiant
Senses: tremorsense 60 ft, passive perception 12
Languages: -
Challenge Rating: 1 ( 200 XP)

Blood Drain. As a bonus action, the spider can command its webs to burrow into their victims' flesh. When it does, each creature restrained by one of the spider's blood webs loses 6 (1d6+3) hit points due to blood loss, and the spider gains temporary hit points equal to the total damage dealt

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage and 5 (2d4) poison damage. Blood Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 10/40 ft., Hit: The target is restrained. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)


Created by

lonelysaturn.

Statblock Type

Monster

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