For purposes of a detect spell, Jakk possesses a strong Chaotic Evil Aura.
You can decipher magical inscriptions on objects
This spell imbues the subject with a touch of divine guidance.
You cause a living creature that is below 0 hit points but stabilized to resume dying.
This spell fills a single subject with a feeling of horrible dread that causes it to become shaken.
This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by good creatures.
You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity.
The subject becomes paralyzed and freezes in place.
This spell imbues an area with negative energy.
The subject contracts a disease
You imbue normal face paint – enough to paint 1 face per caster level – with divine energy.
Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose.
You place a curse on the subject.
Damage (S) | Damage (M) | Type | Critical | Range |
---|---|---|---|---|
1d8+1+STR | One-Handed Simple Melee | 20, x2 | Contact |
The heavy mace was the prized possession of the Tornclaw Clan the metal is a deep black from the carbon hardening process and the handle is bound in leather made from human skin.
Damage (S) | Damage (M) | Type | Critical | Range |
---|---|---|---|---|
1d6 | 1d8 | Simple, Ranged, Piercing | 19-20/x2 | 80 ft. (projectile) |
You draw a light crossbow back by pulling a lever. Normally, operating a light crossbow requires two hands. However, you can shoot, but not load, a light crossbow with one hand at a –2 penalty on attack rolls. You can shoot a light crossbow with each hand, but you take a penalty on attack rolls as if attacking with two light weapons. This penalty is cumulative with the penalty for one-handed firing.
Bonus | Max DEX Bonus | Armor Check Penalty | Arcane Spell Failure % | Speed (M) | Speed (S) |
---|---|---|---|---|---|
6 | 2 | -5 | 30% | 20 ft | 15 ft |