Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Another one (1 per long rest): An illusory duplicate grows out of the Chertyla's body, landing 5 ft next to it. The duplicate is a creature, partially real, and it can take actions and otherwise be affected as a normal creature. It appears to be the same as the original, but it has half the creature's hit point maximum and it's equipment is illusory and can't be used. Otherwise, the illusion uses all the statistics of the creature it duplicates. The duplicate can use a Claw attack, but it can't duplicate itself. Chertyla can create amount of duplicates equal to it's proficiency bonus. The duplicate lasts until it drops to 0 hit points, at which point it turns to dirt instantly. Invisibility (1 per long rest): Chertyla can become invisisble for 1 hour. Anything Chertyla is wearing or carrying is invisible as long as it is on it. Invisibility ends if Chertyla attacks or casts a spell. Wristpocket: Conjuration Cantrip Casting Time: 1 action Range: Self Components: S Duration: Instantaneous You flick your wrist with a flourish, causing a single object that weighs no more than 5 lbs that you hold within your hand to vanish. The object is actually transported and stored within a small extradimensional pocket plane. The object remains there for 1 hour or until this cantrip is cast again, upon which it is immediately transported back into your grasp. You cannot store an object while one already occupies the extradimensional pocket. When caster falls unconcious or dies, the object reappears in the space right next to them