Dhakaani Goblin Skirmisher CR: 1/4
Small humanoid (goblinoid), neutral evil
Armor Class:
Hit Points: 7hp(2d6) 2d6
Speed:
30 35
, fly: 0 35
, burrow: 0 35
, swim: 0 35
Skills: Stealth +6
Senses: Darkvision 60 ft.
Passive Perception 9
Languages: Common, Goblin
Challenge Rating: 1/4
( 60 XP)
Proficiency Bonus: +2
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:(1d6+2) 1d6+2 slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit:(1d6+2) 1d6+2 piercing damage.
Bonus Actions
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.