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Bones CR: 1/4

Medium undead, chaotic evil
Armor Class: 15 (Armour Scraps)
Hit Points: 17 (3d8+4) 3d8+4
Speed: 30 ft

STR

10 +0

DEX

14 +2

CON

15 +2

INT

6 -2

WIS

8 -1

CHA

5 -3

Damage Vulnerabilities: Bludgeoning, Radiance
Damage Immunities: Poison
Condition Immunities: Exhaustion, Poisoned
Senses: Darkvision 60 Ft, passive Perception 9
Languages: Common, Ancient Nordic
Challenge Rating: 1/4

Cursed with Undeath. When bones drops to 0 hit points his spirit departs the skeleton form he is currently inhabiting, if there are any skeletons nearby he will inhabit their forms, gaining their current stats and hit points but keeping his personality. If their are no skeletons in the immediate area with 1 or more hit points his spirt will leave the area instead, adrift until he finds another skeleton to inhabit.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.   Iron Spear. Melee Weapon Attack: +2 to hit, reach 5 ft, thown 20/60, one target. Hit: (1d6) piercing damage, versatile (1d8).

Harvesting: Bone Meal

Created by

ShireLord.

Statblock Type

Monster

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