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Krall

Medium monstrosity, lawful evil
Armor Class 12
Hit Points 9hp (2d8+4) 2d8+4
Speed 30ft Swim: 10ft Climb: 20ft

STR
12 +1
DEX
14 +2
CON
11 0
INT
6 -2
WIS
8 -1
CHA
8 -1

Skills Athletics +3
Damage Vulnerabilities Radient, Lightning
Damage Immunities Poison
Condition Immunities Charmed
Senses Blindsided 60ft Passive perception 9
Languages Infernal, Deep Speech
Challenge 1/2


Actions

Claw. Melee weapon to hit: +1 Damage Hit: 1d6+1 (1d6+1)

Reactions

Back Hand. can be used once per turn to hit away a melee attack, Range: 5ft saving throw dex DC10


 

They are grey in skin colour and average at 6ft 4in but tend to be hunched. their arms are very long while their legs are like those of a deer and this variant have stronger legs and arms with glowing yellow eyes. This is due to them living underground for so long

Underground


Created by

Mateo_1.

Statblock Type

Monster / Creature

Link/Embed