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Orc

In the northern reaches, Orcish priests swear sacred oaths beneath aurora-lit skies, their voices carrying both devotion and defiance. Their cities stand as testaments to divine reverence, where craftsmen and warriors alike pursue excellence as spiritual duty. Yet their hearts grow troubled as they watch the High Elves treat with gods as equals rather than supreme powers, each casual prayer widening the gulf between these ancient peoples.
ability score increase: Your Strength score increases by 2, and your Constitution increases by 1.
age: Elves mature at the same rate as humans. They can live up to 100 years but the average is 80.
alignment: N/A
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Orcish
race features:
Darkvision: You can see in dim light within 60 feet of you as if it was bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Menacing: You gain proficiency in the Intimidation skill. Relentless Endurance: When you reach 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest. Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one aditional time and add it to the extra damage of the critical hit.

Created by

Beef_Yim.

Statblock Type

Race/Species

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