Your body is adapted to limbo's influence, twisting the conflux of chaos into a well-refined tool.
hit dice:
1d8
hit points at 1st level:
8 + Your constitution modifier.
hit points at higher levels:
1d8 (4) + Your constitution modifier.
armor proficiencies:
Light armour
weapon proficiencies:
Simple and Martial weapons.
tools:
saving throws:
Strength, Wisdom
skills:
Arcana, Perception
starting equipment:
5 Days Rations and 15 gold pieces to be spent on equipment.
spellcasting:
class features:
Limbo's edge :
You gain the ability to refine the swirling chaos within yourself into a weapon bonded to your very soul.
This weapon can be any of your choosing, and you are proficient with it.
subclass options: