Remove these ads. Join the Worldbuilders Guild

Glaive of Tides

Weapon Properties:

Type: Martial melee weapon

Damage: 1d10 slashing (versatile: 1d8 when used one-handed)

Reach: 10 feet

Properties: Heavy, Two-Handed

Magical Effects:

Flowing Strike: When you hit a creature with this glaive, you can channel the force of water to knock them off balance. The target must succeed on a DC 13 Strength saving throw or be pushed 10 feet away from you. This effect can be used once per turn.

Riptide Parry: When a creature misses you with a melee attack, you can use your reaction to make a melee attack with this glaive against that creature. You can use this feature a number of times equal to your proficiency bonus per long rest.

Tidal Surge (Recharge 5-6): As a bonus action, you can invoke the power of the tides. Until the end of your next turn:

  • Your movement speed increases by 10 feet.
  • You can cause enemies to move with the difficult terrain modifier.
  • You gain advantage on Strength (Athletics) checks made to shove or grapple a creature.

Use an action to control nearby water sources

  • Attacks do 1d4
  • Shove, pull, or grapple someone
  • Interact with the world around you


 


Created by

SOG_gabriel.

Statblock Type

Background

Link/Embed