Weapon Properties:
Type: Martial melee weapon
Damage: 1d10 slashing (versatile: 1d8 when used one-handed)
Reach: 10 feet
Properties: Heavy, Two-Handed
Magical Effects:
Flowing Strike: When you hit a creature with this glaive, you can channel the force of water to knock them off balance. The target must succeed on a DC 13 Strength saving throw or be pushed 10 feet away from you. This effect can be used once per turn.
Riptide Parry: When a creature misses you with a melee attack, you can use your reaction to make a melee attack with this glaive against that creature. You can use this feature a number of times equal to your proficiency bonus per long rest.
Tidal Surge (Recharge 5-6): As a bonus action, you can invoke the power of the tides. Until the end of your next turn:
Use an action to control nearby water sources