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3 Level (0/2700 XP for level-up) The Hunters Guild Background Dragonborn (Valstrax) Race / Species / Heritage ??? Alignment
Paladin
Level 3
Hit Dice: 3/3
1d10+2 Class 1

STR
14
+2
DEX
10
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
15
+2
28
Hit Points
+0
Initiative (DEX)
10
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
Spellcasting ...
+4 Attack mod
CHA Ability
+2 Abi Mod
12 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+2 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+0 Acrobatics DEX
+0 Animal Handling WIS
+0 Arcana INT
+4 Athletics STR
+2 Deception CHA
+0 History INT
+0 Insight WIS
+2 Intimidation CHA
+2 Investigation INT
skills
+0 Medicine WIS
+2 Nature INT
+0 Perception WIS
+2 Performance CHA
+2 Persuasion CHA
+2 Religion INT
+0 Sleight of Hand DEX
+0 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Spell Book

Valstrax Lineage. Starting at 3rd level, you can use your action to unleash the draconic energy within yourself, causing your eyes to glow red and two trident-like, wings to sprout from your back.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra fire damage to one target when you deal damage to it with an attack or a spell. The extra fire damage equals your level.

Once you use this trait, you can't use it again until you finish a long rest.

The Red Comet. Your ability to discharge draconic energy from your hands or wings allows you to move with a burst of speed that resembles a red comet traveling through space. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.

Draconic Resistance. You have resistance to necrotic damage.
-------------------
Level 1: Lay on Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you finish a Long Rest. With that pool, you can restore a total number of Hit Points equal to five times your Paladin level.
As a Bonus Action, you can touch a creature (which could be yourself) and draw power from the pool of healing to restore a number of Hit Points to that creature, up to the maximum amount remaining in the pool.
You can also expend 5 Hit Points from the pool of healing power to remove the Poisoned condition from the creature; those points don't also restore Hit Points to the creature

Level 1: Spellcasting, Weapon Mastery


Level 2: Fighting Style, Paladin's Smite

Level 3: Channel Divinity, Paladin Subclass

Level 4: Ability Score Improvement

Features & Traits
Starting Equipment: Choose A or B: (A) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest's Pack, and 9 GP; or (B) 150 GP
Equipment: One set of traveller's clothes, a hunters card, and a carving knife.
Greatsword
Gold: 500gp plus 1d10 x 25 gp

Nargacuga Scale;
Armour effect; You have a +2 bonus to Stealth checks while you wear this armor.

Weapon effect; Your weapon deals an extra 1d4 slashing damage.

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Hunter's Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature

For you, the spells on the Hunter's Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)

Spell | Level Spells
Cantrip | produce flame, resistance
1st | detect poison and disease, longstrider
2nd | enhance ability, gust of wind
3rd | fear, plant growth
4th | elemental bane, guardian of nature
5th | awaken, skill empowerment
Spellcasting
Saving Throw: Wisdom, Charisma
Skill Proficiencies: Athletics, Persuasion, Investigation, religion
Weapon Proficiencies: Simple and Martial weapons
Tool Proficiencies: Cook's Utensils & one artisan tool of your choice
Armor Training: Light, Medium, and Heavy armor and Shields

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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