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Mythic Odysseys of Theros (5e)

Oread (Theros) CR: 4

Medium fey (nymph), chaotic evil
Armor Class: 16 (Natural Armor)
Hit Points: 49 (9d8 + 9)
Speed: 30 ft

STR

14 +2

DEX

14 +2

CON

12 +1

INT

11 +0

WIS

13 +1

CHA

18 +4

Skills: Acrobatics +4, Athletics +4, Performance +6
Damage Immunities: Fire, Poison
Condition Immunities: Charmed, Frightened, Poisoned
Senses: Passive Perception 11
Languages: Common, Sylvan
Challenge Rating: 4 ( 1100 XP)
Proficiency Bonus: +2

Innate Spellcasting. The oread's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: Fire Bolt
  • 3/day: Burning Hands
  • 1/day each: Hellish Rebuke (at 2nd-level), Scorching Ray


  • Immortal Nature. An oread doesn't require food, drink, or sleep.

    Invisible in Fire. The oread is invisible while fully immersed in fire.

    Magic Resistance. The oread has advantage on saving throws against spells & other magical effects.

    Actions

    Multiattack. The oread attacks twice with its fiery touch or fire bolt.

    Fiery Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) fire damage.

    Suggested Environments

    Any Climate; Mountains


    Created by

    Baron_Imperious2.

    Statblock Type

    Monster

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