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Homebrew, Mythic Odysseys of Theros (5e)

Alseid CR: 1

Medium fey (nymph), neutral
Armor Class: 15 (Natural Armor)
Hit Points: 22 (4d8 + 4)
Speed: 30 ft

STR

15 +2

DEX

10 +0

CON

12 +1

INT

13 +1

WIS

14 +2

CHA

18 +4

Skills: Performance +6, Persuasion +6
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened, Poisoned
Senses: Passive Perception 12
Languages: Elven, Sylvan
Challenge Rating: 1 ( 1100 XP)
Proficiency Bonus: +2

Innate Spellcasting. The alseid's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:

  • 3/day each: Cure Wounds, Charm Person, Sleep
  • 1/day each: Calm Emotions, Lesser Restoration, Plant Growth


  • Hide in Plain Sight. The alseid has advantage on Dexterity (Stealth) checks made to hide while it is in dense foliage like large bushes, tall grass, or thick hedges.

    Magic Resistance. The alseid has advantage on saving throws against spells & other magical effects.

    Speak with Beasts & Plants. The alseid can communicate with Beasts & Plants as if they shared a language.

     

    Actions

    Multiattack. The alseid makes two Vine Lash or two Thorn Burst attacks.

    Vine Lash. Melee Attack Roll: +6, reach 10 ft., one target. Hit: 8 (1d8 + 4) Slashing damage.

    Thorn Burst. Ranged Attack Roll: +6, range 60 ft., one target. Hit: 7 (1d6 + 4) Piercing damage.

    Suggested Environments

    Any Climate; Forests, Grasslands, Hills; Feywild


    Created by

    Baron_Imperious2.

    Statblock Type

    Monster

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