Homebrew
Gravity Well
4-level Evocation
Casting Time: 1 action
Range/Area: 90ft
Components: Verbal, Somatic
Duration: concentration, up to 1 minute
Attack/Save: Strength / Dexterity
Damage/Effect: N/A
A 15-foot radius sphere of enhanced gravity forms in an area centered around a point you can see, making everything inside far heavier than normal. Everything within the sphere weighs twice as much as normal, including carried objects. Creatures caught within the sphere or who enter it for the first time on their turn must pass a Strength saving throw. On a failure each foot of movement costs two while they are inside of the sphere. Flying creatures have disadvantage on this save, and fall until they reach the bottom of the area or the ground. If a flying creature exits the sphere’s influence before they hit the ground, they may succeed a DC 12 Dexterity saving throw to catch themselves before they hit the ground. Otherwise, they take damage equal to the normal falling rules.
Available for: Druid, Sorcerer, Wizard