D&D Free Rules (2024)
0-level (Cantrip) Abjuration
You touch a willing creature and choose a damage type: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing, Poison, Radiant, Slashing, or Thunder. When the creature takes damage of the chosen type before the spell ends, the creature reduces the total damage taken by 1d4. A creature can benefit from this spell only once per turn.
At 5th-level, the range increases to 15 feet. At 11th-level, it becomes 30 feet. At 17th-level, the range becomes 60 feet.