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SRD

Lion CR: 1

Large beast, unaligned
Armor Class: 12
Hit Points: 26
Speed: 50 ft

STR

17 +3

DEX

15 +2

CON

13 +1

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, Stealth +6
Senses: Passive Perception 13
Challenge Rating: 1 ( 200 XP)
Proficiency Bonus: +2

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.   Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.   Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.   Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.   Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


Created by

tokranepo.

Statblock Type

Monster

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