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Wolf
MEDIUM BEAST

Armor Class: 13

Initiative: +5 (15)

Hit Points: 11 2d8+2

Speed: 40

Challenge: 1/4 (XP 50; PB +2)
    MOD SAVE
STR 13 +1 +1
DEX 17 +3 +3
CON 13 +1 +1
    MOD SAVE
INT -1 -6 -6
WIS 13 +1 +1
CHA 4 -3 -3

Skills: Perception +3, Stealth +4

Senses: Passive Perception 13

Languages: --


Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. HIT: 7 2d4+2 piercing damage. If the target is a creature, it must succeed on a DC11 Strength saving throw or be knocked prone.


Created by

Cedeng.

Statblock Type

Monster/NPC

Link/Embed