Dread Commandos lead the charge into battle, strike from the shadows, and slip behind enemy forces.
Ranger Level | Feature |
---|
3rd | Armored Ease, Sudden Strike |
7th | Positioning Strikes, Team Initiative Bonus |
11th | Ghostwalk |
15th | Fleet Runner |
Armored Ease
While wearing medium armor, your maximum dexterity modifier is increased by 1, to +3
Sudden Strike
You deal an additional 2d6 damage to creatures that are surprised, and when attacking while hidden or invisible.
Positioning Strike
Starting at 7th level when you miss a creaturewith an attack, you can use a bonus action to grant advantage on the next attack an ally makes against the same target. You can use this a number of times per long rest equal to your Dexterity modifier, minimum 1.
Team Initiative Bonus
You gain a bonus to Initiative rolls equal to your proficiency bonus. Friendly creatures within 30 feet that can see you gain a bonus on initiative checks equal to 1/2 your proficiency bonus
Ghostwalk
At 11th level your speed increases by 10, and you can Hide as part of your move action, even if you have no cover and are being observed. You can use this ability twice per short or long rest.
Fleet Runner
Upon reaching 15th level your speed increases by 10, for a total increase of 20, and you can cast Dimension Door once per short or long rest as a bonus action.