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Engineer

The world is filled with such wondrous things and inventions. Magical toys, transpiration, devices, all of which combine technology with magic. These are the devices and inventions of Engineers. Not all Engineers are Maginovators, but there is a certain benefit to the Maginovator way of life for one wishing to be an Engineer. Those who are engineers take a liking to not just creating, but studying and improving upon the creations of others. They are highly respected in Eoscia thanks to the many innovations they have brought to the world. 

Skill Proficiencies Investigation and One of the following: Arcana, Perception, Nature, or Medicine.
Tool Proficiencies Any two Artisan's Tools of Your Choice
Languages Any 2 of Your Choice
Equipment Common clothes, one type of artisan's tools you are proficient with, 1D4 books on Engineering, and a Tiny or smaller invention made by you, small pouch containing 15vr.

Features

Feature: Once a Student Always a Student   You can always find shelter or limited sanctuary within a place of learning such as a college or academy, as long as you are on good terms with the group who runs the school, while there you are able to gain basic knowledge of certain topics, as long as you contribute to the school in some constructive way.

Suggested Characteristics

Engineers are inventors of the modern world. They are intellectual and inventive, often looking for the possibilities in the world. They are problem solvers and enjoy creating new things. Engineers see the potential in the world, then try to make it happen. 

Traits

Roll a d8 1d8 Personality Trait
1
When I see a piece of metal or wood, I can't help but take it.
2
I don't talk a lot because I become engrossed in my thoughts.
3
I can't help myself around complex objects, I just want to find out how they work.
4
Most of the words I say sound like complete gibberish to those who know nothing about science.
5
I'm constantly sketching or taking notes about my surroundings.
6
"If I elevate my crossbow by 3° then the bolt should.. sorry? Just shoot the damned monster?"
7
Everything, no matter how small or insignificant, must be cataloged.
8
When excited I tend to start speaking faster, and tend to get a bit jittery.

Ideal

Roll a d6 1d6 Ideal
1
Organization. Everything has it's place and everything should be in it's place. (Lawful)
2
People. All of my inventions are made to help people who can't help themselves. (Good)
3
Freedom. I invent what I want, whether my inventions are legal or not. (Chaotic)
4
Greed. Everything I make I sell, I don't care who it hurts. (Evil)
5
Community. I invent to help myself, my friends, and my family, and other people can do the same if they want inventions. (Neutral)
6
Safety. I build so that harm may not come to myself and those I care about. (Any)

Bond

Roll a d6 1d6 Bond
1
I once made a child very happy with an invention, I wish to do so again.
2
My inventions are like family to me, so I protect them as best I can.
3
I seek to blend technology with magic, and create perfect harmony.
4
My old workshop is now in ruins due to an accident, I will never make that mistake again.
5
Anytime someone is hesitant or scared of my inventions I try to make them feel comfortable around them.
6
All the profits i make from selling my inventions go to my old masters back home.

Flaw

Roll a d6 1d6 Flaw
1
I enjoy my more dangerous inventions a little too much.
2
Gold is the only thing that motivates me.
3
The best inventions are the ones that harm others.
4
I always over analyze any and all situations.
5
Explosions are adorable.
6
One of my inventions horribly mangled someone influential, and they hunt me to this day.


Created by

Solose.

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