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Way of Falling Leaves (Homebrew)


Hit Points

Hit Dice: d4 per Way of Falling Leaves (Homebrew) level
Hit Points at first Level:
Hit Points at Higher Levels:

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Overview & Creation

The Way of Falling Leaves was first mastered by the wood elves. They watched as seasons came and went, and as the leaves on the trees they lived in faded and died, only to gently drift back to the earth as sustenance for the next generation. In that beauty and elegance they saw death and rebirth, and by emulating its form they merged it with their own martial arts into something new. Able to float gracefully on the wind before striking with all the intensity of a hurricane, their foes fall before them like autumn leaves.  

Elven Secrets

Monks of the Way of Falling Leaves are an unusual lot. Both fascinated with extracting every drop of experience from life, and also mastering the best ways to end it in others. Their silent introspection is often punctuated only by the nigh inaudible rustle of each leaf touching ground for the first time. It's common knowledge that the first of their kind were the wood elves. Their supernatural grace, combined with a natural affinity for nature, lent them the edge to discover the elves' unique branch of martial arts. Almost all Monks who study this tradition do so at elven monasteries, even those who aren't elvish themselves. Located deep within forests—and patterned with the luscious hues of autumn—these monasteries study nature in all its forms for both theoretical and practical applications. An appreciation of the wide world is seen as a sign of a pure soul, and those who are in tune with the trees are invariably in balance with the ki within themselves.  

Seasoned Warriors

A monk of this tradition often emulates a particular season, chosen during the process of their training. If you want to choose an affinity for a particular season, you can do so informed by your own associations with a season, or use the table below to decide.
d6 Season
1 Spring. You embody nurturing, flexibility, and growth.
2 Summer. You embody passion, bravery, and daring.
3 Autumn. You embody reliability, unity, and discipline.
4 Winter. You embody finality, release, and remorse.
       

Rising Gale

Beginning at 3rd level, when you fall and aren't incapacitated, you can glide up to 1ft horizontally for every 2ft you fall. Additionally, when you use your Step of the Wind feature, you can immediately rise a number of feet straight up equal to or less than your walking speed. If you would fall as a result, you don't take any damage if the fall is less than or equal to the height of the jump  

Scattered Leaves

Also, starting at 3rd level, you leave your foes scattered in your wake. Once per turn, when you hit a creature with a melee weapon attack after falling at least 10 feet, or immediately after you land from a fall of 10ft or more, you can imbue the strike with your momentum. The attack deals additional damage equal to your Martial Arts die, and the creature must succeed on a Str saving throw against your ki save DC or knocked prone  

Summer Breeze

At 6th level, the lightness of your steps is such that you barely seem to touch the ground. Walking through difficult terrain no longer costs you extra movement, and making a standing high or long jump no longer halves the distance you jump.  

Autumn's End

Starting at 11th level, you strike with the finality of the last leaf of autumn. The distance you can glide with your Rising Gale feature is doubled, and when you glide you have advantage on the first melee weapon attack you make before, or immediately after, you land  

Spring Begins.

At 17th level, when you use your Step of the Wind feature, you can spend 3 additional ki points as you rise to create a billowing updraft around yourself. Each creature of your choice within 10ft of you must succeed on a STR saving throw or be thrown upwards a number of feet equal to the height that you rise. A creature can choose to fail this saving throw if it wishes.


Created by

CrisisUnbound.

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