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City Guard

City Guards come from all walks of life, whether they be born into it, a retired solider or mercenary, a reformed criminal or perhaps just your average citizen in need of a job. They form the back bone of law and order but also form an effective fighting unit in the event of a siege or bandit raid. Garrisons vary wildly depending on location and culture. Some are the perfect aspiration of honor and justice while others are little better than enforcers for the local ruler. Important things for a City Guard to consider are: How did you end up a guard? What city are you from? Why did you leave? What was your garrison like?

Skill Proficiencies One of your choice from Athletics or Acrobatics and Insight or Investigation
Tool Proficiencies You are proficient in the musical instrument of horn
Languages One non-exotic language
Equipment Instrument-Horn, a set of common clothes, City Insignia on a necklace, pair of shackles and 2 keys, Guards Cloak and a belt pouch containing 10 gp

Features

One of the Guard. When in a city or town you can always find food and a place to sleep with the local guards garrison. The local Guards will be hesitant to start a fight with you and are likely to come to your aid in a fight, the guards will also believe you except in the face of overwhelming evidence or under the command of a superior. For this effect to apply you must be in a city that you would fit in as a Guard, this is decided by the DM.

Traits

Dice 1d8 Personality Trait
1I am always polite and respectful
2My friends know they can rely on me no matter what
3Breaking up a brawl is the fun part of my day
4I can stare down a hellhound without flinching
5I enjoy being strong and able to protect others
6My language is as foul as a bugbear
7I like the night patrols best, very peaceful and very not
8I like gate duty best

Ideal

Dice 1d6 Ideal
1Our lot is to lay down our lives for others (Good)
2I must do as the city rulers command to keep order (Lawful)
3I must do what is right for the city despite orders (Chaotic)
4People will always do as I say with force (Evil)
5There will always be crime, as sure as there will be guards (Neutral)
6I love my city, and I will do anything to protect it (Any)

Bond

Dice 1d6 Bond
1It is my duty to protect the city and its citizens
2My fellow Guards are my brothers/sisters in arms
3Someone saved my life on patrol, and I still owe them to this day
4My honor is my life
5I will never forget or forgive the crime lord who killed my fellows
6I fight for those who cannot fight for themselves

Flaw

Dice 1d6 Flaw
1I made a mistake once, and it cost a lot of lives
2My hatred for raiders is blinding and furious
3I obey the law even when it serves no good
4I can be bribed easily; a few gold here, please...
5I care only for my own authority
6I will never let injustice pass me by


Dice 1d6 Guardsman
1Wall Watchman
2Gate Guard
3Palace Gaurd
4Street Patrol
5Guard Officer
6Dungeon Warden

Created by

Solose.

Statblock Type

Background

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