Mountain Adept: Your peoples live in treacherous conditions, your feet cling to the rock face as if it were flat ground. You have proficiency with Dexterity (Acrobatics) skill checks. You can stand firmly on ledges as narrow as 2 inches wide without requiring a skill check Jotunn Shapeshifting: Once you reach 3rd level, you can innately cast enlarge/reduce on yourself once per long rest, using your Wisdom as your spellcasting ability. Wilderness Survival: Your people traditionally train with weapons necessary for survival and the defense of their nomadic tribes. You have proficiency with the quarterstaff, scimitar, shortbow, and longbow. Treefolk: Your kind are protected by a covering of rough bark or bark-like skin, it’s tough but potentially flammable. You have the Plant creature type. Your AC can’t be less than 16, regardless of what kind of armor you are wearing. You also have vulnerability to fire damage. Nature Adept: You are proficient in the Nature skill.
Languages. You speak common and giant