Bonus Proficiency When you take this domain gain proficiency in heavy armor. Chilled Aura Starting at 1st level, whenever you cast a 1st level spell or higher you may target a creature within 30ft of you. That creature takes 1d4 + the spell's level in cold damage. Channel Divinity: Icy Shield Starting at 2nd level you can use your channel divinity guard yourself against damage. When you are hit you may use your reaction to form an icy shield around you blocking an amount of damage equal to 5 + twice your cleric level. The shield has immunity to cold damage and vulnerability to fire damage. The shield immediately dissipates after the attack that triggered it. Permafrost Starting at 6th level your spells and spell-like abilities that deal cold damage ignore resistances and turns immunities into resistances. Divine Strike At the start of your 8th level, you gain the ability to infuse your strikes with divine energy. Once on each of your turns when you hit a creature you may deal an extra 1d8 cold damage. When you reach 14th level, the extra damage increases to 2d8. Harbinger of The Cold The blessings of the winter gift upon you immunity to cold damage and your spells and spell-like abilities which deal cold damage deal double damage to creatures without resistance to cold damage.
Cleric Level | Spells |
---|---|
1 | Armor of Agathys, Ice Knife |
3 | Continual Flame, Aspect of Lanibel |
5 | Protection from Energy, Remove Curse |
7 | Death Ward, Ice Strom |
9 | Dawn, Cone of Cold |