Hell Hound Puppy
Hell hound puppies are boundless little balls of energy spawned in the depths of hell itself. Interesting enough, they are quite innocent at this age and mostly friendly towards strangers that mean them no harm. Hell hound puppies can be trained by skilled and patient tamers, though they still tend to light things on fire accidentally regardless of the amount of training they've been given. A good tip given by these tamers is that these little troublemakers love to chew on bones of the damned.
Armor Class: 13 |
Hit Points: 27 |
Speed: 30 ft |
Damage Immunity: Fire |
Darkvision: 60 ft |
Languages: Understands Infernal, but can't speak it |
Passive Perception: 11 |
STR |
DEX |
CON |
INT |
WIS |
CHA |
12 (+1) |
11 (+0) |
12 (+1) |
5 (-3) |
12 (+1 |
13 (+1) |
Keen Hearing and Smell. The puppy has advantage on Perception checks that rely on hearing or smell.
Pack Tactics. The puppy has advantage on an attack roll against a creature if at least one of the puppy's allies is within 5 ft of the creature and the ally isn't incapacitated.
Perception +3
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 1d6+1 piercing damage plus 3 (1d6) fire damage.
Fire Breath (Recharge 6). The puppy exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much damage on a successful one.