Feat: Grassroots Alchemy
Grassroots Alchemy
- Gain proficiency with Alchemist Supply Kit and Herbalism Kit. Both Kits are combine for the total weight of 10lb.
- The ability to identify useful herbs while travelling the wilderness. The training in the feat Grassroots Alchemy gives you +3 bonus to search check when spotting herbs. In a successful check you gain 1lb of herbs.
DC |
Type of Terrain |
5 |
Forrest, Plains |
10 |
Hill, River |
15 |
Mountain, Wetlands |
20 |
Desert, Sea, Tundra |
Use the skill Nature or Survival with
d20 plus feat bonus.i.e skill check+
d20+feat bonus.
If roll if lower than Terrain AC, nothing is found
Gain a
+2 to search check if given help by a party member.
If the
DC is not met you find nothing.
- 1 Potion can be made a day. Potion Creation To create a potion consumes 2lb of herbs. Use 1 spellslot, use 2 hours to create a basic healing potion. After 2 hours gain 2 level of exhaustion. If DC is high enough pick 1 of 2 options; 1 Create 1 greater healing potion. 2 Create 2 healing potions. Exhaustion will be recovered after a long rest.
Using 2lb of herbs, there is no gold cost. Also spending 25g to buy herbs equals 1lb in herbs.
The
feat Grassroots Alchemy gives
+3 bonus to potion creation. Use highest attribute of Dexterity, Intelligence or Wisdom in check for creation of potion.
Use highest attribute+
d20+feat bonus.
Type of Healing Potion |
Time taken |
DC |
Exhaustion |
Failed |
2 hours |
|
1 |
Basic Healing |
2 hours |
16 |
2 |
Greater Healing |
3 hours |
24 |
2 |
Superior Healing |
4hours |
30 |
3 |
- Depending on the search roll. Different rarities of herb can be found.
DCRarity of HerbBonus to Potion Creation12Common016Uncommon1/222Rare228Very Rare2
- Gain the use of the cantrip "Shape Water" while creating potions, at DM discretion a bonus to potion creation may be given if describing the use of cantrip and elaborate potion creation. (House Rule: Grassroots Alchemist gain the use of cantrip outside of potion creation at PC level 3At PC level 5 gain the use of cantrip "Control Flame", at DM discretion a bonus to potion creation may be given if describing the use of cantrip and elaborate potion creation. (House Rule: Grassroots Alchemist gain the use of cantrip outside of potion creation at PC level 6).
Skill Proficiencies Nature, Survival
Tool Proficiencies Alchemist Supply Kit, Herbalism Kit.
Equipment New Kit contains; Alembic, mortar & pestle, metal apparatus frame, 2 glass beakers, 2 glass jars, one glass stirring rod, charcoal, distilled alcohol, salt, powdered iron, pouches & vials, a mezzaluna(herb chopper) and pair of clippers.
Lifestyle Nomadic
Features
- Easier creation of potions.
- No gold cost.
Suggested Characteristics
Enjoys to explore the wilderness