Monks of the Way of Kaluluwa see the pursuit of physical perfection as lacking in effort. For them, their training extends to not only to master their physical body, but to hone its autonomy, to instill in it a strong will to fight and act. When that lesson is truly understood, then comes their true teachings: how to willfully split your soul and your body apart, and to have both fight alongside each other. Where many train to hone each part of themselves to work as one, you will grasp how to have them fight together as one. Temperament of the Soul Starting when you choose this tradition at 3rd level, your unarmed strikes deal psychic damage instead of bludgeoning damage. Schism of Self Additionally, starting at 3rd level you learn how to divide your soul from your body. As an action, you can spend 2 ki points to manifest your soul in an unoccupied space within 5 feet of your body. Your soul appears as an identical copy of your physical body, but translucent and blue, and uses the same movement speed, AC, size, and saving throw bonuses as your physical form. However, your soul does not have its own unique pool of hit points; if your soul is hit with an attack, the damage is subtracted from your own hit points, and effects targeting your soul that grant temporary hit points or reduce hit point maximum alter your hit points instead. If both your soul and physical form are caught in the same area of effect, only one is affected. While split in this way, on your turn you can move your soul a number of feet equal to your movement speed (no action required). Your physical form and soul act on the same initiative count and share the same turn; your physical form can use your action while your soul can use your bonus action, or vice versa. Your soul can also use a reaction provided that you have not already used your reaction this turn. Additionally, when both your physical form and your soul are within 10 feet of each other, you have advantage on attack rolls, as well as Strength-based and Dexterity-based skill checks. This split lasts for 1 minute, or until you are incapacitated. Diversion of Magic Starting at 6th level, your command of the soul extends to your reflexes and defensive training. When you are hit with a ranged spell attack, you can use your reaction to divert the spell, reducing the damage taken from the attack by 1d10 + your Wisdom modifier + your monk level. You can spend additional ki points to increase the amount of damage reduced, adding 1d10 to the total damage reduced for each ki point spent. Refinement of Aspects At 11th level, you learn to bolster your body and soul against the fraught nature of battle. While your physical form and soul are split, you can use your bonus action to spend 1 ki point and grant yourself one of the following benefits: