Medium Mountain Dwarf, Neutral Good
Adam Andersen is one of the Brownbeards. He has fought many skirmishes in the mountains against the traitors against the empire and bears his fair few burns from confrontations with the Azer-priests. He was originally recruited by Dr. Braun as a guide in the mountains, and the two of them spent many dark night and early mornings searching for the dwarven ruins. While not a man with a love for books, he does enjoy stories and wishes to have the stories of his ancient ancestors spoken of again in hushed tones by the fireplace. Him and his family never moved down to the forrest proper, rather setting up a camp and living a life as lumberers and hunters in the valleys where the mountains meets the woods. In the Ulaaberg camp he has served as a hunter and Dr. Braun's right-hand man, the two of them becoming steadfast friends.
He has a lesson for every situation, drawn from years of observing nature, and he places no stock in wealthy or well-mannered folk, as he knows how little money matters in the face of snow and wind.
Greater Good. Adam believs that it is each person's responsibility to make the most happines for the azerdwarves. (Good) Azerdwarves My people and our stories are worth saving. (Neutral)
Adam believes that any injury to his homeland or his people is a personal affront to him.
Violence is Adam's answer to almost any challenge.
Reckless. At the start of his turn, Adam can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Dwarven Resilience. Pat has advantage on saving throws against poison.
Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d12+4 slashing damage.