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Casteless Mercenary

Medium humanoid (dwarf), any non-lawful
Armor Class: 15
Hit Points: 42
Speed: 25 ft

STR

15 +2

DEX

11 +0

CON

14 +2

INT

11 +0

WIS

13 +1

CHA

12 +1

Saving Throws: Str +4, Con +4
Skills: Athletics +4
Senses: darkvision 60 ft., passive Perception 11
Languages: Common, Dwarven

Casteless Glory. With their reputation on the line, the casteless fight that much harder. Casteless deal an additional damage die on any successful attack (included in the attack).   Action Surge. The Mercenary pushes himself beyond his limits for a moment. On its turn, it may take an additional action on top of its regular action and possible bonus action.

Actions

Multiattack. The Mercenary makes two attacks using its handaxe.   Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d6+2 slashing damage.   Handaxe. Ranged Weapon Attack: +4 to hit, reach 60 ft., one target. Hit: 2d6+2 slashing damage.   Fistful of Sand. All targets within a 15 foot cone must make a DC 12 Constitution saving throw or become blinded until the end of their next turn.

This Casteless dwarf seems to grin and sneer at you from the other side of the arena before beckoning you forward.

Created by

xXxVanityAffair.

Statblock Type

Monster

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