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Slurhk CR: 3

Medium beast, chaotic evil
Armor Class: 13
Hit Points: 50
Speed: 25 ft , burrow: 10 ft

STR

16 +3

DEX

15 +2

CON

12 +1

INT

12 +1

WIS

15 +2

CHA

4 -3

Saving Throws: STR (+5)
Languages: Common
Challenge Rating: 3

Tremor Vibrate: Twice per short rest, as a Bonus Action you can slam your tail against the surface and detect all creatures within 30 ft. of you that are touching the ground.
  Desert Bait: You cannot burrow any lower than 10 ft., your tail is the only thing visible above ground and cannot be brought underground with you.

Actions

Pincers. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (2d6+3) slashing damage.   Sunder Ground. Ranged Weapon Attack: +4 to hit, range 30 ft., 1 target. Hit: (1d12+2) bludgeoning damage. If the target is smaller than you, they are knocked prone.   Acid Wash. Ranged Weapon Attack: +4 to hit, range 40 ft., 1 target. Hit: (1d10+2) acid damage. If the target is Infected with a Danian parasite, the parasite is removed.

OverWorld Guardian

Created by

Ziaane_24$.

Statblock Type

Monster

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