Tremor Vibrate: Twice per short rest, as a Bonus Action you can slam your tail against the surface and detect all creatures within 30 ft. of you that are touching the ground.
Desert Bait: You cannot burrow any lower than 10 ft., your tail is the only thing visible above ground and cannot be brought underground with you.
Pincers. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (2d6+3) slashing damage. Sunder Ground. Ranged Weapon Attack: +4 to hit, range 30 ft., 1 target. Hit: (1d12+2) bludgeoning damage. If the target is smaller than you, they are knocked prone. Acid Wash. Ranged Weapon Attack: +4 to hit, range 40 ft., 1 target. Hit: (1d10+2) acid damage. If the target is Infected with a Danian parasite, the parasite is removed.