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Sand Hare

Tiny beast, unaligned
Armor Class: 13
Hit Points: 1d4+1
Speed: 35 ft , burrow: 10 ft

STR

1 -5

DEX

17 +3

CON

9 -1

INT

2 -4

WIS

11 +0

CHA

4 -3

Skills:

Perception: +2

Stealth: +2

Senses:

Passive Perception: 12

 
Keen Hearing

The sand deer has advantage on Wisdom (Perception) checks that rely on hearing.


Actions

Kick

Melee Weapon Attack: +2 to hit, reach 5 ft, one target

Hit: 1 slashing damage

 

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft, one target

Hit: 1 bludgeoning damage

 

Sand Kick

Provided it is in an environment in which there is sand, the sand hare kicks sand in a 10 foot cone behind it. Each creature in that area must make a DC 13 Dexterity saving throw. A creature that fails it's saving throw is blinded for one round.


Bonus Actions

Escape

The sand deer can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.


Created by

Namiridite.

Statblock Type

Monster

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