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Scorpigator CR: 6

Large beast, chaotic neutral
Armor Class: 15
Hit Points: 85
Speed: 40 ft , swim: 50 ft

STR

21 +5

DEX

13 +1

CON

17 +3

INT

2 -4

WIS

10 +0

CHA

7 -2

Saving Throws: STR (+5), DEX (+4)
Skills: Stealth (+5)
Damage Resistances: Nonmagical Bludgeoning, Piercing, Slashing
Senses:
  • Passive Perception: 10
  • Blindsight: 60ft
Challenge Rating: 6

Actions

Multiattack. The Scorpigator makes 2 attacks; one with its bite and one with its stinger.

Bite. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 21 (3d10+5) Piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, the target takes 6 (1d10) Piercing damage per turn and the Scorpigator cannot bite another target.

Stinger. Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit: 8 (1d10+2) Piercing damage, and the target must make a Constitution saving throw, taking 24 (4d10) Poison damage on a failed save, or half as much damage on a successful one.

Death Roll. Melee Weapon Attack: +8 to hit, reach 5ft., one restrained creature grappled using the Scorpigator's Bite. Hit: 35 (5d12) Bludeoning damage.

Its half alligator, half scorpion. What don't you get?

Suggested Environments

  • Misty Creek
  • Slimy Swamp


Created by

DarthKarth1322.

Statblock Type

Monster

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