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Lore CR: 4

Medium humanoid, lawful good
Armor Class: 12
Hit Points: 26
Speed: 25 ft

STR

10 +0

DEX

11 +0

CON

14 +2

INT

15 +2

WIS

17 +3

CHA

12 +1

Saving Throws: WIS (+5)
Skills: Insight (+5)
Languages: Common
Challenge Rating: 4

Spellcasting. Lore is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +6 to hit with spell attacks). Lore has the following Muge spells prepared:
Cantrips (at will): Infestation, Mage Hand, Mold Earth
1st level (5 slots): Chromatic Orb, Create or Destroy Water, Cure Wounds
2nd level (3 slots): Magic Missile, Silence, Shield
3rd level (1 slot): Fireball


Swarm Flourish (Hive) (1 Mugician): While Hive is active, as a Bonus Action, you can recover hit points equal to the number of Mugicians you have left x 1d8, the time left of the active Hive is reduced by 1 round.

Actions

Infight. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: (1d12) bludgeoning damage.
If the target is Danian, the Hive is deactivated.   Vampiric Acidity. Ranged Weapon Attack: +2 to hit, range 25 ft., 1 target. Hit: (4d4) poison damage.
The target must succeed on a (DC 17) Constitution saving throw or you will regain hit points equal to half the damage taken.   Hive Call. Ranged Weapon Attack: +2 to hit, range 50 ft., 1 target. Hit: (1d4) poison damage.
Make a (DC 11) Wisdom saving throw, on a success, the Hive is active for 5 rounds.

Danian Muge   3 Mugician Slots

Created by

Ziaane_24$.

Statblock Type

Monster

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