Bold Leadership: Gorram gains the following effects based on the Tribes within 30 ft. of him: OverWorld: Each time you deal fire damage to a creature, that creature takes an additional 1d6 fire damage. UnderWorld: You gain resistance against fire damage. Mipedian: Invisible creatures do not gain advantage on melee attacks against you.
Elite Danian Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (1d12+3) piercing damage. Emberswarm. Ranged Weapon Attack: +4 to hit, range 25 ft., 1 target. Hit: (1d10+2) fire damage. Tainted Thunderstorm. Ranged Weapon Attack: +4 to hit, range 10 ft., 1 target. Hit: (2d8+2) lightning damage. Danian Orb Blast. Ranged Weapon Attack: +4 to hit, range 35 ft., 1 target. Hit: (1d6+2) poison damage. The target must succeed a (DC 12) Constitution saving throw or become Infected with a Danian parasite.