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Monster Manual, page 132

Ettin CR: 4

Large giant, chaotic evil
Armor Class: 12 (natural armor)
Hit Points: 85 (10d10+30)
Speed: 40 ft

STR

21 +5

DEX

8 -1

CON

17 +3

INT

6 -2

WIS

10 +0

CHA

8 -1

Skills: Proficiency Bonus +2, Perception +4
Senses: Darkvision 60 ft, Passive Perception 14
Languages: Giant, Orc
Challenge Rating: 4

Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.   Wakeful. When one of the ettin's heads is asleep, its other head is awake.

Actions

Multiattack. The ettin makes two attacks: one with its battleaxe and one with its morningstar.   Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.   Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Suggested Environments

Hill, Mountain, Underdark


Created by

imtealted.

Statblock Type

Monster

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