Carrying Capacity. A single creature may mount the golem's shoulder, needing to expend 15 feet of movement to do so. While mounted, the creature cannot be targeted by melee attackers from the ground.
Mobile Cover. The golem's large frame provides 3/4ths of cover to all creatures standing directly behind it.
Titan Fist. Melee attack: +8 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage. Enemies hit must succeed a DC15 STR saving throw or be knocked prone.