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Bestial Spirit CR: -

Small beast, any
Armor Class: 11 + the level of the spell (natural armor)
Hit Points: 20 (Air and Water) or 30 (Land and Underworld only) + 5 for each spell level above 2nd
Speed: 30 ft , fly: 60 ft , burrow: 30 ft , swim: 30 ft , climb: 30 ft

STR

18 +4

DEX

11 +0

CON

16 +3

INT

4 -3

WIS

14 +2

CHA

5 -3

Senses: Darkvision 60 ft., Passive Perception 12
Languages: Understands the languages you speak
Challenge Rating: -

Flyby (Air Only): The beast doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.   Pack Tactics (Land, Underworld Water Only): The beast has advantage on an attack roll against a creature if at least one of the beast’s allies is within 5 feet of the creature and the ally isn’t incapacitated.   Proficiency Bonus (PB): Equals your bonus.   Water Breathing (Water Only): The beast can breathe only underwater.

Actions

Multiattack: The beast makes a number of attacks equal to half this spell’s level (rounded down).   Maul: Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 4 + the spell’s level piercing damage.

Movement based of Air, Land, Underworld or Water:
  • Base: Land and Underworld
  • Fly: Air
  • Burrow: Underworld
  • Swim: Water
  • Climb: Land and Underworld

  • Created by

    Lord Mcberry.

    Statblock Type

    Monster

    Link/Embed